What you see
7-2 runs from the room where you arrive to the crash site of 7-3. First a gate and the round chamber where Rama speaks to you, then two roads: one with gravity paths and a blocker, one with a battery, a climbing wall, rocks and a last web.
How it works
- The gate needs its chain and its monkey bar held at the same time. A chain takes a hand or a hook; a monkey bar needs a player hanging on it. Once both are held they lock and the gate stays open.
- The floor cover in the chamber opens 16.5 s after both of you stand on the spot in the middle (the game checks for each of you separately).
- At the bottom of the hole any goop charge you carry is wiped.
- On a gravity path, down follows the path, so you can walk along it upside down.
- The blocker on the first road swings aside while both monkey bars are held; then the bars lock and it stays open. Once both of you stand past it, it closes for good.
- The battery on the second road takes Ghost like every battery beyond the Rift: goop charged at the ghost source, or the Hook Gun player's two hooks on the source and the battery. Ghost opens two jellyfish walls, and here they stay open.
- The climbing wall has two pairs of pustules. While the Hook Gun player holds both of one pair with the hooks (one hook each), that pair's platforms move out; let go of either and they move back.
- Goop nodes grow into ledges when the Goop Gun player fills them with goop.
- A rock the Hook Gun player pulls out of the wall stays out while one of you stands on it, and slides back 0.25 s after you both step off.
Say when you're on your chain or bar, and wait for the other one before you let go.
Maps
Top views with the roof cut away, north up. A number means the same thing on every map; small dots trace the gravity paths.
The gate and the chamber where Rama speaks
123465 m- 1Where you start
- 2Chain
- 3Monkey bar
- 4Jellyfish gate
- 6The spot for both of you
- 5Chamber entrance: save point and We Are Friends (at pin 6)
- 7Floor cover (at pin 6)
- 8Teleporters at the bottom of the hole (at pin 6)
The road with the blocker
91011121213145 m- 9Where you arrive
- 10Gravity path A
- 11Gravity path B
- 12The two monkey bars
- 13Blocker
- 14The spot past the blocker (it closes behind you)
- Gravity paths
The road to the crash site
15161717181920212121212223245 m- 15Ghost source
- 16Battery, high on the wall
- 17Jellyfish walls the Ghost opens
- 18Pustules, north pair
- 19Pustules, south pair
- 20Monkey bar that moves a platform
- 21Rocks to pull
- 22Last web
- 23Last jellyfish walls
- 24Crash site save point (The Theta Splice)
- Gravity paths
- Goop nodes
Solution
Show hint
At the gate, one of you takes the chain and the other the monkey bar. In the chamber, stand on the spot together and wait.
On the second road, Ghost goes into the battery before anything else.
Show the answerSpoiler
The gate and the chamber where Rama speaks
1. You start in the north room (1). The way south is a jellyfish gate (4) with a chain on its west side (2) and a monkey bar high on its east side (3).
2. One of you pulls the chain and holds it while the other hangs on the monkey bar (the Hook Gun player can hold the chain with the hook). With both held, the gate opens and stays open.
3. Go south and down into the round chamber. Walking in saves the game and unlocks We Are Friends (5).
4. Both of you stand on the spot in the middle (6). Rama speaks; 16.5 s later the floor cover (7) is gone.
5. Drop through the hole. The teleporters at the bottom (8) send each of you to the first road; your goop charges are wiped there.
The road with the blocker
6. You arrive at the north-east end of the road (9). Two gravity paths (10, 11) curve away to the south-west and down to the monkey bars.
7. Both of you hang on the two monkey bars (12) at the same time. The blocker (13) swings aside and stays open.
8. Go through. As soon as you both reach the spot past it (14), the blocker closes behind you.
The road to the crash site
9. Just past it is the ghost source (15). Put Ghost in the battery high on the wall ahead (16): the Goop Gun player fires goop charged at the source into it, or the Hook Gun player hooks the source and the battery. Both jellyfish walls (17) open.
10. Climbing wall: the Hook Gun player hooks both pustules of a pair (18 north, 19 south) at once and holds while you climb the platforms they move out. The monkey bar (20) moves one more platform, with a goop node on it, while one of you hangs on it. The Goop Gun player fills goop nodes to grow ledges.
11. Further east a gravity path takes you on to four rocks (21). The Hook Gun player pulls them out of the wall one by one; stand on each to keep it out while you climb across.
12. Hook Gun player: pull the last web, high on the wall (22). The two jellyfish walls beyond it (23) open for good.
13. Gravity paths lead on to the crash site (24): 7-3, The Theta Splice.
Not in the game files: Which platform each pair moves and the order you climb them in.
Common mistakes
- Pulling the gate's monkey bar with the hook: it needs one of you hanging on it.
- Only one of you on the spot in the chamber: the floor opens for both of you or not at all.
- Bringing a goop charge from the chamber: it's wiped at the bottom of the hole. Charge at the ghost source on the second road.
- Expecting to go back once you're past the blocker: it closes for good.
- Letting go of one hook on the climbing wall: the pair's platforms move straight back.
- Stepping off a pulled rock before the other one is across: it slides back into the wall.
Achievement

We Are Friends!
Got acquainted with an alien lifeform
How it unlocks (spoiler)
Unlocks on its own when you walk into the chamber of 7-2 Rama Revealed.
Read from the game files of version 1.1.1 (no guesswork). Something wrong in your game? Tell us and we will check it. Report a problem