Thieves of Timetime maze fuse boxes

The same in every game: the solution below always works.

Also called: Time Maze · fuse boxes · fuses

What you see

In the Time Maze, the Hook Gun player is in the Present and the Goop Gun player is in the Construction era. Five fuse boxes need coloured fuses in a set order. Three of them are filled in Construction and watched in the Present; the two laser boxes are both in the Present.

How it works

  1. Each box has 8 slots. Fuses come in three colours: green, orange and purple.
  2. Order matters. Each box has a fixed list of steps: one slot and one colour per step.
  3. For the Entry, Security Office and Vault boxes, the Goop Gun player places fuses in Construction. The Present copy of the same box shows the Hook Gun player the next step: a spark of the right colour in the right slot.
  4. When the right fuse goes in, the Present copy shows a fuse in that slot and the spark moves to the next step. A fuse placed out of order shows as a broken fuse.
BoxFuses go inWatched inSteps
EntryConstructionPresent3
Security OfficeConstructionPresent3
VaultConstructionPresent4
Laser (front)Presentno copy6
Laser (back)Presentno copy6

Hook Gun player: say the slot and the colour of each spark, then wait for the next one. Goop Gun player: say when each fuse is in.

Solution

Show hint

The Hook Gun player does not need to know the order. Read the spark on the Present copy, call out the slot and the colour, and wait for the next spark.

Show the answerSpoiler

Fill each box in this order:

Entry

  1. Slot 0 orange
  2. Slot 4 orange
  3. Slot 7 orange

Security Office

  1. Slot 2 purple
  2. Slot 0 orange
  3. Slot 7 orange

Vault

  1. Slot 6 orange
  2. Slot 2 purple
  3. Slot 1 purple
  4. Slot 3 orange

Laser (front) · Laser (back)

  1. Slot 4 green
  2. Slot 3 purple
  3. Slot 5 purple
  4. Slot 0 orange
  5. Slot 6 orange
  6. Slot 2 green

The two laser boxes take the same order. We did not find where their clue is or who places their fuses.

Slot numbers are the game files' order, 0 to 7. We have not confirmed how they map to the box in the room, so let the spark show you the slot.

Not covered yet

Players also report a camera that moves a bridge in the Construction era and two time crystals that must be brought together. These steps are not in our data, so this page does not cover them yet.

The maze's achievement unlocks when both time crystals, one in the Present and one in Construction, are slid to the end.

Common mistakes

  • Placing fuses ahead of the spark. A fuse out of order shows as broken; follow the spark one step at a time.
  • Expecting each colour once. Some boxes need two or three fuses of the same colour.

Achievement

Forward to the Past

Adventured through the TRC Construction Site

How it unlocks (spoiler)

In the Temporal Research Centre maze, push both time crystals (Present and Construction) to the end of their sliders.

Both players unlock it6.9% of Steam players

Read from the game files of version 1.0 (no guesswork). Something wrong in your game? Tell us and we will check it. Report a problem