Room · The World Beyond the Rift

Farpoint Outpost

Farpoint Outpost at eye level
At eye level, drawn from the game files.

The human outpost: a hub and four rune rooms behind airlocks. Each room ends at its decontamination exit with both dispensers used. With all four done you start the macrophage in the hub, and each of you takes one of the two Theta Splice keys. Reaching the entry unlocks Farpoint.

Checkpoints

Who goes here: Both players. The checkpoint menu's numbers: open a checkpoint for its steps in the walkthrough.

Map

Show what is there by checkpoint:

No pin, the whole room: Farpoint Outpost

Seen from straight above with the ceilings cut away, drawn from the game files. The numbers match the lists below; select one to jump to it. A puzzle that fills the whole room has no pin: its entry is marked with a frame instead, and so is the achievement for finishing it. Things you can first reach at a later checkpoint are dimmed.

What's here

Puzzles (1)

Octodocs and jigsaw pieces (1)

  • 1

    Octodoc #8from 7-4

    In the outpost's central hall, below the big Norček Industries sign. A raised planter full of alien plants fills the middle of the hall, with a table in it. The plushie sits on that table, next to the radio-like machine.

Audio logs (13)

Documents to read (15)

Achievements (2)

Rooms in The World Beyond the Rift

  1. Arrival beyond the Rift
  2. Rama Revealed
  3. The Theta Splice
  4. Theuthos Tunnels
  5. Farpoint Outpost
  6. Control Room

All areas and rooms · Journey map

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