Room · The Temporal Research Centre

Temporal Research

Temporal Research at eye level
At eye level, drawn from the game files.

The wing past the foyer, where the eras split: the Hook Gun player is in the present, the Goop Gun player in the construction era. Time-glass panels pass goop between the eras, and the fuse boxes are filled in order. The vault's keycard works a keycard machine near the Department Head Office, and the two crystal sliders, one in each era, unlock Forward to the Past.

Checkpoints

Each era holds whoever the time machine sent there, so who is where changes from checkpoint to checkpoint. The checkpoint menu's numbers: open a checkpoint for its steps in the walkthrough.

Map

Show what is there by checkpoint:

Seen from straight above with the ceilings cut away, drawn from the game files. The numbers match the lists below; select one to jump to it. Things you can first reach at a later checkpoint are dimmed.

What's here

Puzzles (1)

Items to pick up (22)

  • 2

    Bridge projectorConstruction erafrom 5-3

    On the upper level, on the orange landing pad with the Norček markings, next to a yellow wet-floor sign. It stands on a tripod in the middle of the pad.

  • 3

    Orange fuse 1Construction erafrom 5-3

    Climb the long staircase with the red carpet. At the end of the corridor beyond it, the fuse sits on the stack of cardboard boxes beside a wall screen.

  • 4

    Orange fuse 2×3Construction erafrom 5-3

    Right by the Entry fuse box: three orange fuses lie on the dark crates next to it.

  • 5

    Orange fuse 3Construction erafrom 5-3

    On top of the curved white wall beside the orange projector pad, about 3 m above the pad, near two cardboard boxes.

  • 6

    Orange fuse 4Construction erafrom 5-3

    At the edge of the maze where plants grow below: on top of a stack of black equipment cases, against the green scaffolding.

  • 7

    Purple fuse 5Construction erafrom 5-3

    Inside the grey ventilation duct near the Security Office fuse box, at the far end of the duct. How to get it out is not in our data yet.

  • 8

    Orange fuse 6×2Construction erafrom 5-3

    A few steps from the Security Office fuse box: two fuses lie on a small black case on the floor, beside the white pillar with a vent.

  • 9

    Orange fuse 7×2Construction erafrom 5-3

    In the Security Office, the room next to its fuse box: two fuses lie on the white console by the window.

  • 10

    Purple fuse 8Construction erafrom 5-3

    Inside the green scaffolding frame, on top of the orange box.

  • 11

    Orange fuse 9Construction erafrom 5-3

    Under the pipes of the green scaffolding, a few steps past the orange box, beside an orange manual lying open.

  • 12

    Orange fuse 10Construction erafrom 5-3

    High up, about 6 m above the floor: on top of the white wall at the corner of the big room, below a vent grate. Look up.

  • 13

    Fuse store 11×10Construction erafrom 5-3

    The fuse store: ten fuses (four green, five purple, one orange) in the small room with the orange window frames, about 6 m from the Vault fuse box. They lie on and around the cardboard boxes.

  • 14

    Orange fuse 12Construction erafrom 5-3

    In the same room as the fuse store, on the white wall unit with the black pipe, by the doorway.

  • 15

    Orange fuse 13Construction erafrom 5-3

    On the low white platform along the wall, among tools and small boxes, near the door with the orange trim.

  • 16

    Orange fuse 14Presentfrom 5-3

    In the corridor at the top of the staircase with the red carpet: inside the wall cabinet with the red stripe, in its right-hand compartment.

  • 17

    Purple fuse 15Presentfrom 5-3

    Inside the grey ventilation duct near the Security Office fuse box, at the far end of the duct. How to get it out is not in our data yet.

  • 18

    Purple fuse 16×2Presentfrom 5-3

    In the Security Office, the small room with the teal rug: two fuses lie on the counter by the doorway, next to small plants.

  • 19

    Orange fuse 17Presentfrom 5-3

    In the office at the far end of the maze, by the snowy rocks: on the floor beside the angled desk on the round teal rug.

  • 20

    Fuse store 18×10Presentfrom 5-3

    The fuse store: ten fuses (four green, five purple, one orange) in the small room with the orange window frames, about 6 m from the Vault fuse box. They lie on and around the cardboard boxes.

  • 21

    Orange fuse 19Presentfrom 5-3

    In the same room as the fuse store, on the white wall unit with the black pipe, by the doorway.

  • 22

    Orange fuse 20Presentfrom 5-3

    High up, about 4 m above the floor: on top of the door frame between the cluttered workshop and the long pale blue corridor. Look up.

  • 23

    Time Maze keycardPresentfrom 5-3

    In the Security Office, the small room with the teal rug. It lies on the desk by the window; you can see it through the window from the corridor.

Audio logs (3)

Documents to read (21)

Achievements (1)

Rooms in The Temporal Research Centre

  1. Walkway
  2. Time Atrium
  3. Utilities
  4. Temporal Research
  5. Xenobotany
  6. Ghosts of Our Past

All areas and rooms · Journey map

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