Room · The Temporal Research Centre

Time Atrium

  • 5-2
  • Present
  • Rockbury (the past)
Time Atrium at eye level
At eye level, drawn from the game files.

The main hall and its time machine. The code screen and the two handles start the machine, which keeps the Hook Gun player in the present and sends the Goop Gun player to the construction era. Later it sends the Goop Gun player to the main hall in Rockbury, where Alard talks to you from his tower, and the battery bulb goes into its slot by the machine.

Checkpoints

  • 5-1 The TRC · open to walk throughPresent: both players
  • 5-2 Fully Powered · you start here: both playersPresent: both players
  • 5-4 Overgrown · you start here: both playersPresent: Hook Gun player · Rockbury (the past): Goop Gun player

Each era holds whoever the time machine sent there, so who is where changes from checkpoint to checkpoint. The checkpoint menu's numbers: open a checkpoint for its steps in the walkthrough.

Map

Show what is there by checkpoint:
Present
Rockbury (the past)
Top-down map of Time Atrium (Rockbury (the past))5 m

Seen from straight above with the ceilings cut away, drawn from the game files. The numbers match the lists below; select one to jump to it. Things you can first reach at a later checkpoint are dimmed.

What's here

Puzzles (1)

Documents to read (6)

Rooms in The Temporal Research Centre

  1. Walkway
  2. Time Atrium
  3. Utilities
  4. Temporal Research
  5. Xenobotany
  6. Ghosts of Our Past

All areas and rooms · Journey map

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