Room · The Temporal Research Centre

Ghosts of Our Past

Ghosts of Our Past at eye level
At eye level, drawn from the game files.

The clock tower and its wings, played in 60-second cycles. Each cycle is recorded and your earlier selves replay it as phantoms while you bring the four crystals back. If you get stuck, the two-handled reset chain in the clock tower starts it over.

Checkpoints

Who goes here: Both players. The checkpoint menu's numbers: open a checkpoint for its steps in the walkthrough.

Map

No pin, the whole room: Ghosts of Our Past, Eternal Recurrence

Top-down map of Ghosts of Our Past10 m

Seen from straight above with the ceilings cut away, drawn from the game files. The numbers match the lists below; select one to jump to it. A puzzle that fills the whole room has no pin: its entry is marked with a frame instead, and so is the achievement for finishing it.

What's here

Puzzles (1)

Achievements (1)

Rooms in The Temporal Research Centre

  1. Walkway
  2. Time Atrium
  3. Utilities
  4. Temporal Research
  5. Xenobotany
  6. Ghosts of Our Past

All areas and rooms · Journey map

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