Room · The Exotic Matter Laboratory
Cargo Elevator

The cargo lift up from the Assembly Line and the split at the top, where each of you takes your own lift car. Past the magnetised doors, the two stations of the P.A.T. lock stand about 30 m apart, so each of you reads out what you see at yours.
Checkpoints
- 3-2 The Assembly Line · open to walk through
- 3-3 Cargo Elevator · you start here: both players
Who goes here: Both players. The checkpoint menu's numbers: open a checkpoint for its steps in the walkthrough.
Map
No pin, the whole room: Cargo Elevator
Seen from straight above with the ceilings cut away, drawn from the game files. The numbers match the lists below; select one to jump to it. A puzzle that fills the whole room has no pin: its entry is marked with a frame instead, and so is the achievement for finishing it. Things you can first reach at a later checkpoint are dimmed.
What's here
Puzzles (2)
Cargo Elevatorthe whole roomfrom 3-2
- 1
Documents to read (1)
- 2
Achievements (3)
- 3
- 4
- 5
Rooms in The Exotic Matter Laboratory
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