R&D Headquarters
Circuit chips
The six chips for Circuit Matching. They sit in a tray on the console beside the circuit board, and only a shrunk player can pick them up and place them.
What it is for
Puzzle page: Circuit Matching · Solution
Where the walkthrough uses it
2-3 Dahne’s Laboratory· step 3both players
The small player places the chips on the circuit board (only a small player can), while the big player presses the check button on the floor.
Every item in the set 6

Circuit chip (Green · Blue · Purple)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below

Circuit chip (Green · Blue · Yellow)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below

Circuit chip (Green · Grey · Yellow)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below

Circuit chip (Red · Blue · Purple)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below

Circuit chip (Red · Grey · Purple)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below

Circuit chip (Red · Grey · Yellow)
One of the six chips in the tray beside the circuit board.
Where: One spot: see the map below
Where to find it
No item spot is random: the game files place every item in the same spot in every game. Some items exist several times at once, such as the fuses in the Time Maze. From the game files: the area is loaded at these checkpoints. A door on the way can still be locked at some of them.
Circuit chips
Headquarters, Dahne’s Laboratory, by the circuit boardShrunk player only6 here
Room: Dahne’s LaboratoryHow to find it
On the console beside the big green circuit board, a few steps from the guinea pig cage. The six chips sit in a tray at the front edge, next to the round orange speaker.
5 mSeen from above with the ceiling removed. Yellow ring: this spot. Small labels: other spots of the same item close by (select one to go to it). 
The spot seen from nearby (rendered from the game's own level geometry).
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